SwiftUI AdKit – Universal Ad Solution for iOS SwiftUI – helps iOS app developers to grow their businesses by integrating different types of Ads smoothly. By simply adding ad units in one file, you are good to go for adapting banner, interstitial, reward, rewarded video, native, app open ad and many more. SwiftUI AdKit supports AdMob, IronSource, AppLovin, Fyber and MAX
If the answer to the questions is YES then SwiftUI AdKit is what you need. You would be able to get all Admob’s Ad working in less than 15 minutes. You can provide customised look and feel of your advertisement using AdMob’s native Ad. As a bonus you will also receive the implementation of another 10+ types of Ad from AppLovin, Fyber and Max. It’s SwiftUI – that means you can simply present the Ad in any place in a SwiftUI view by one line of code.(Ex: AdMobBannerAdView()). All complexities like retry, reload ad, auto-refresh etc. are handled!
The code is highly documented, marked, and well organized. SwiftUI AdKit is built on iOS 15+. We have also taken care of all types of permission issues(iOS 14, iOS 15+). For advance users, We have added all required callbacks/delegates by which you can configure the Ad and use them if needed.
Last Update | 26 November 2022 |
Published | 6 November 2021 |
Compatible With | Swift |
Files Included | .xib/.nib |
Software Version | iOS 15, iOS 14, iOS 13, iOS 12 |
Tags | ad, admob, advertisement, applovin, earn, easy, fyber, google, ios, max, monetisation, money, swiftui |